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Tactics

General Information[]

Tactics are the supporting advantage in attacking players and bases in DomiNations. Tactics can be deployed during battle and provide a special advantage to the player during that battle. They are purchased using Food from the War Academy and researched at the Blacksmith.

War Academy Tactics[]

Tactics that can be created in the War Academy. Tactics listed by order of availability to the player.

Level of War Academy Tactic Age Unlocked Brief Description Tactics Space TroopSpace Train Time Clock
1 Barrage Classical Age Damages enemies over a small area. 1 5m
First Aid Heals troops in an area. 1
2 Sabotage Disables enemy defensive buildings in an area. 1
3 Protect Medieval Age Troops used on take less damage. 1
4 Demolition Gunpowder Age Deals heavy damage on a building. 1
5 Betrayal Enlightenment Age Some enemy troops joins your side. 1
6 Decoy Industrial Age Creates fake army for defensive buildings to shoot at. 1
7 Assault Rally Global Age Increases troops damage, speed and resistance. 1

Nation Tactics[]

Tactics that are available for specific Nations.

Tactic Available to Brief Description Train Time
Teutonic Fury Germans Increases Damage by 15% Earned upon a Multiplayer victory.

Wonder Tactics[]

Tactics that are received from specific Wonders

Tactic Available by Wonder Brief Description Recharge

Time

Strength of the Gladiator Colosseum Temporarily increases attack speed and damage of some troops. 24h
Terra Cotta Army (Tactics) Terra Cotta Army Summon an army of 20 units — 10 archers and 10 soldiers. 24h
Blitzkrieg Brandenburg Gate Disables defensive producing buildings in an area. 24h
Satellites Space Shuttle Disarms enemy traps. 24h

Offensive Tactics[]

Tactics that are received from specific Buildings

Tactic Available by Buildings Brief Description
Big Red Button Missile Silo Level 6 above Target and damage 1 or more random enemy buildings and its surrounding
SCUD Missile SCUD Missile Encampment Target and damage 2 random enemy buildings and its surrounding

Boosts[]

Council Councilors[]

  • ?

Library Technology[]

  • Battle Tactics
    • Ch. 1 = Increases duration of War Tactics by 20%
    • Ch. 2 = Increases damage and healing of tactics by 10%
    • Ch. 4 = +1 Traitor gained from Betrayal
    • Ch. 5 = +20% hitpoints to Decoy
  • Heritage
    • Ch. 4 = Reduces wonder cooldowns by 2h (-12h for Eiffel Tower Peace Treaty)

University[]

  • Suleiman the Magnificent
    • The Lawgiver: -30% Wonder Power cooldown
  • Hannibal Barca
    • War Academy Tactics Upgrade Cost: -3% war Tactics upgrade cost per each skill level researched. (5 Levels).
    • War Academy Tactics Training Cost: -3% war Tactics cost per each skill level researched. (5 Levels).
    • War Academy Tactics Upgrade Time: -3% war Tactics upgrade time per each skill level researched. (5 Levels).

Wonders[]

VIP Bonuses[]

  • War Tactics Traning Time
    • Level 7: 10%
    • Level 10: 15%
    • Level 14: 20%

Parliament Laws[]

  • Military Funding: Tactics
    • Reduces all War Tactics upgrade costs by 5,000 - 500,000 Food to a minimum of free
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