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[[Category:Troops]] |
[[Category:Troops]] |
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Revision as of 05:06, 24 September 2017
General Information
Helicopters harass enemy defenses from long range. They're much more mobile than ground-based siege weapons (and able to fly over walls), but have low hitpoints and weaker weapons.
Strength | 5x damages against defensive buildings from range
Healed by supply trucks High range, greater than most buildings Ignores walls |
Weakness | Low hitpoints
Low damage Only fires on defensive buildings Can be shot by all towers including sniper towers and Japanese town halls Can be shot by ground troops |
Favourite target | Defensive buildings |
Training Time | 13m |
Troop space | 8 |
Range | 7 |
Unit Statistics
Level | Name | Age | HP | Damage per
second |
Cost | Upgrade
Cost |
Upgrade
Time |
Experience Gain |
---|---|---|---|---|---|---|---|---|
1 | Attack Helicopter | Atomic | 1,100 | 35 | 15,000 | 9,250,000 | 12d | 2,040 |
Boosts
The Standing Army Technology at the Library confers the following bonuses:
- Chapter 4 : +10% Barracks Troops' attack and health
The Rotorcraft Technology at the Library confers the following bonuses:
- Chapter 1 : +10% Helicopters hitpoints
- Chapter 2 : +10% Helicopters damage
- Chapter 3 : +10% Helicopters hitpoints
- Chapter 4 : +10% Helicopters damage
- Chapter 5 : +20% Helicopters damage against defensive buildings