“A Barrack lets you build and house troops. Upgrade it to unlock more troop space.”
Levels[]
General Information[]
The Barracks are unlocked in the Dawn Age. It allows you to train troops for battles. All troops in the Barracks cost food to train. Each Barracks upgrade will increases troop capacity by 5.
Factory troops also are counted in the same army size as the normal Barracks, however are trained in the Factory instead. The Factory itself doesn't add max army space.
To an attacker, the Barracks always appear empty, even if troops are housed there. The troops housed in the Barracks do not defend the player's base.
After researching Resistance Technology Chapter 1 at the Library, Barracks will produce Heavy Infantries after being destroyed. The troops level will depend on the the highest Garrison Defenders level.
Statistics[]
Buildings Quantity Statistics[]
Size | 5x5 |
Resistance Defenders | Heavy Infantry x3 |
Quantity Statistics - Press [Expand] to see the full table. | |||||||
---|---|---|---|---|---|---|---|
Age | Max Number of Barracks | Max Troop Cap^ | |||||
Dawn Age | 1 | 10 | |||||
Stone Age | |||||||
Bronze Age | 2 | 35 | |||||
Iron Age | 45 (Romans: 49) | ||||||
Classical Age | 3 | 65 (Romans: 71) | |||||
Medieval Age | 80 (Romans: 88) | ||||||
Gunpowder Age | 95 (Romans: 104) | ||||||
Enlightenment Age | 110 / 125[1] | ||||||
Industrial Age | 125 / 140[1] | ||||||
Global Age | |||||||
Atomic Age | 140 / 155[1] | ||||||
Cold War Age | |||||||
Space Age | 140 / 155[1] / max 170[3] | ||||||
Digital Age | |||||||
Information Age | |||||||
Drone Age | |||||||
Automation Age |
^This is the max troop capacity at each age. It is assumed that all Barracks have been leveled up.
- ↑ 1.0 1.1 1.2 1.3 1.4 1.5 1.6 1.7 The Standing Army Technology Chapter 1, 2, 3 & 5 at the Library increases troop capacity by total 15.
- ↑ 2.0 2.1 2.2 2.3 2.4 2.5 2.6 2.7 Romans have the Nation Power to increases troop capacity by 10%.
- ↑ 3.0 3.1 Sun Tzu's Troop Capacity research adds up to 15 additional troop capacity.
Building Statistics[]
Building Statistics - Press [Expand] to see the full table. | ||||||||
---|---|---|---|---|---|---|---|---|
Level | Build Cost | Citizens Required | Upgrade Time | XP Gain | HP | Age Unlocked | Max Troop Capacity | Expertise Level |
1 | 200 | 4 | 15m | 25 | 1,300 | Dawn Age | 5 | - |
2 | 2,500 | 30m | 95 | 1,430 | Bronze Age | 10 | ||
3 | 15,000 | 2h | 285 | 1,560 | 15 | |||
4 | 150,000 | 8h | 610 | 1,690 | Iron Age | 20 | ||
5 | 300,000 | 12h | 760 | 2,520 | Medieval Age | 25 | ||
6 | 1,000,000 | 1d | 1,115 | 2,700 | Gunpowder Age | 30 | ||
7 | 3,000,000 | 3d | 2,040 | 4,000 | Enlightenment Age | 35 | ||
8 | 5,000,000 | 8d | 3,495 | 4,425 | Industrial Age | 40 | ||
9 | 7,000,000 | 5 | 10d | 4,465 | 5,375 | Atomic Age | 45 | |
10 | 10,300,000 | 11d | 4,705 | 6,990 | Cold War Age | 1 | ||
11 | 13,500,000 | 12d | 4,905 | 8,705 | Space Age | 2 | ||
12 | 15,000,000 | 13d 12h | 5,250 | 10,500 | Digital Age | 3 | ||
13 | 18,000,000 | 14d | 5,570 | 12,075 | Information Age | 4 | ||
14 | 19,000,000 | 14d 12h | 5,750 | 13,825 | Drone Age | 5 | ||
15 | 20,000,000 | 15d 12h | 6,020 | 15,700 | Automation Age | 6 |
Expertise Boosts[]
Level 10 to 14 Barracks provide Expertise boosts. Values are for all three barracks combined, so divide a value by 1/3 to get values for a single barrack. In addition, values are totals e.g., having 3 maxed Drone Age barracks gives a total of +360 HP for Heavy Infantry.
Cold War | Space | Digital | Information | Drone | Automation | |
---|---|---|---|---|---|---|
Expertise Damage / Hipoints | ||||||
Heavy Infantry | +9 / +60 | +15 / +80 | +42 / +270 | +57 / +360 | +72 / +528 | |
Ranged Infantry | +6 / +18 | +8 / +24 | +36 / + 120 | +51 / +162 | +54 / +156 | |
Raiders | +6 / +90 | +8 / +120 | +30 / +420 | +42 / +660 | +54 / +900 | |
Heavy Cavalry | +27 / +360 | +32 / +400 | +108 / +1,500 | +144 / +2,100 | +180 / +2,700 | |
Wall Breacher | +12 / +120 | +16 / +160 | +72 / +600 | +108 / +840 | +144 / +1,080 | |
Ranged Siege | +42 / +60 | +56 / +80 | +180 / +270 | +234 / +360 | +288 / +450 | |
Supply Vehicles | +3 / +150 | +4 / +200 | +12 / +660 | +15 / +870 | +18 / +1,080 | |
Mortar Infantry | +12 / +60 | +16 / +80 | +60 / +270 | +84 / +360 | +108 / +450 | |
Attack Helicopters | +3 / +150 | +4 / +200 | +12 / +660 | +15 / +870 | +18 / +1,080 | |
Assault Vehicles | +18 / +225 | +24 / +300 | +84 / +1,050 | +120 / +1,425 | +156 / +1,800 |
- Boost with 3 barracks upgraded
Boosts[]
Council Committees[]
- ?
Council Councilors[]
- ?
Library Technology[]
- Standing Army
- Ch. 1 = Increases troop capacity by 2.
- Ch. 2 = Increases troop capacity by 3.
- Ch. 3 = Increases troop capacity by 5.
- Ch. 5 = Increases troop capacity by 5.
- Resistance
- Ch. 1 = Barracks produce Heavy Infantry on defense when destroyed.
- Microprocessor
- Ch. 3 = Reduce unit's training time by 10%
University[]
- Sun Tzu
- Troop Capacity: Increase troop capacity by 3 (5 levels)
Wonders[]
- Terra Cotta Army
- Burj Al Arab
- Upgrade Time Reducation per House: -1%
VIP Bonuses[]
- Building Upgrade Resource Cost
- Level 9 : 5%
- Level 12 : 10%
- Level 15 : 15%
- Barracks Troop Training Time
- Level 6 : 10%
- Level 10 : 15%
- Level 13 : 20%
- Level 15 : 25%
Parliament Laws[]
- Base Financing: Army
- Reduce cost of Army building upgrades by 3,000 ~ 80,000 Food/Gold (to a minimum of Free)
Others[]
- The Romans get a 10% boost to army size (rounds down).
- The French get a 20% reduction to training time.
Trivia[]
- The Stone, Classical and Global ages are the only ages that you don't unlock a new barracks level at.
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