DomiNations is a 2015 freemium mobile MMO real-time strategy game, developed by Big Huge Games and published by Nexon on April 2, 2015. The development of the game was led by veteran game designer Brian Reynolds and Tim Train, of Civilization II, Sid Meier's Alpha Centauri, and most notably, Rise of Nations. DomiNations features 8 nations, playable through currently 10 ages of world history while another 2 ages are under development.
DomiNations is inspired after three games; Clash of Clans and Civilization for its gameplay and Rise of Nations for its design. Both of these games had been popular around the time.
Like Clash of Clans, DomiNations is a freemium (free to play, pay to win) mobile game and has similar gameplay. For example, tactics in DomiNations is really similar to Clash of Clans spells because they are both used to help the player gain a tactical advantage in the battle. Also, the resources are similar. For example, elixir is equal to food since they are used for upgrades and troops. Gold is used to upgrade buildings. Dark elixir is equal to oil since they are used to upgrade and train powerful troops. The game is similar to Civilization since it employs the use of nations and their powers to give a specific advantage to each player. Unlike Clash of Clans, DomiNations uses new abilities for players such as recall and retrain to give the player an advantage and less work. For example, in Clash of Clans, players must put units in a specific location to destroy something while in DomiNations, players can use recall to put their units to a building they need to destroy. Unlike Civilization, DomiNations doesn't employ the use of territory.
DomiNations also had a few similar designs and gameplay to Rise of Nations; one of Big Huge Games' popular games. For example, the Dawn Age to Bronze Age and the North European Iron Age Town Center is extremely similar to the Small City in Rise of Nations. The Oriental Iron Age and Medieval Age to the Industrial Age Town Center are similar to the Large City in Rise of Nations. The Library, Market, many Age names, and unit names come from Rise of Nations. Some unit names shared are phalanx, pikeman, and bowman, and unique units such as Fire Lance and Hwarang. (Links lead to Rise of Nations Wiki)
Some building names come from Age of Empires, (The Age of Empires III expansion The Asian Dynasties was co-led by Big Huge Games and the other part was led by the Age of Empires' creator; Ensemble Studios) such as Town Center, Mill, and House. (Links lead to Age of Empires Wiki)
Each of the nations in DomiNations has one unique unit for only one specified purpose. These unique units can get upgraded per age like in Rise of Nations. Even in a specific age; the nation that did not exist in real life in that age would still use the default units that were used in that time.
The DomiNations campaigns are similar to the Clash of Clans campaigns. The player must defeat certain levels to destroy the last level of the campaign. Each campaign is split into five currently. Each campaign reflects a historical event. In order to gain access to other campaigns; one must defeat the previous campaign to move on. The first one is marked the easiest with bases for beginners and the last one is marked the hardest with bases for experts. Each campaign uses a specific nation with the exception of The Fertile Crescent and the Ruling the Nile campaign and has one wonder in the last level that must be destroyed in order to complete the campaign and access the next one.
DomiNations is an online multiplayer game in which players build a city, train troops, and attack other players to earn food, gold, oil, and traded goods which can be used to build defenses that protect the player from other players' attacks, advancing a series of ages that give players more buildings and upgrades, and to train and upgrade troops. The game also features five pseudo-single player campaigns currently in which the player must attack a series of NPC villages in events of history.
There are more than 70 different units in DomiNations, ranging from the Dawn Age Spearman to the Industrial Age Shock Infantry. There are 13 types of units in the game: Heavy Infantry, Ranged Infantry, Raider, Heavy Cavalry, Wall Breacher, Supply Vehicles, Machine Gun Infantry, Destroyers, Heavy Tanks, Fighters, Bombers, Mercenaries, and Generals; each with their own purpose.
Unit types, such as Ranged Infantry, Heavy Infantry, and Heavy Cavalry, can be upgraded as the player advances through the ages. These upgrades usually represent revolutionary changes in their particular field. For example, the Arquebusier of the Gunpowder Age becomes the Musketeer of the Enlightenment Age, representing the great advantage of flintlock muskets over the earlier matchlock muskets and showing increased attack power and reload speed. Also, each nation gets its own set of unique units. For example, the Greeks can build Companion cavalry; the British can build Longbowman and Yeomanry ranged infantry, the French can build Chevalier cavalry.
Troops are built in a series of buildings; which labels each type of troop and the resource required for it. Heavy Infantry, Raider, Heavy Cavalry, Wall Breacher, and the Healer are built in the barracks and they all require food in order to be built. Machine Gun Infantry and Guerillas are built in the factory and they require oil which is available at higher levels. Mercenaries are built in the Mercenary Camp and require traded goods to be hired. Generals are created in the castle and are free.
Main Article: Tactics
Tactics are used to give an advantage to attacking players. Tactics are built in the war academy and cost food. Currently, there are 6 tactics in DomiNations.
Main Article: Buildings
Buildings are structures in DomiNations that can do many functions that help the player and is one of the backbones of the Freemium game. There are six types of buildings; Economic, Military, Defensive, Wonders, Other, and Miscellaneous. Each type are used for specific purposes that can help players conquer the world.
Main Article: Category:Wonder buildings
Wonders are important buildings in the game. They are real-life structures ranging from Stonehenge and the Pyramids to the Eiffel Tower and the Kremlin. They provide various benefits such as defending against enemies or giving resource bonuses. Wonders can be built in 5 ages currently: the Bronze Age, the Classical Age, the Gunpowder Age, the Industrial Age, and the Atomic Age. In each age are four wonders and one can be chosen out of the four. Wonders are built in five tiers with each tier costing an amount of food and workers.
Main article: Nations
Main Article: Resources
There are three types of resources in the game; food, gold, and oil. Food is used for training troops and upgrading military buildings and upgrades. Gold is used for economic and defensive buildings and upgrades. Oil is used to train powerful troops and upgrades. Food is stored in the Mill and is created by Farms. Gold is stored in the Market and is created by Caravans. Oil is stored in the Oil Refinery and is created by Oil Wells.
World Wars Edit
Main Article: World War
App Store (iOS) - 4.5 out of 5 stars (28,709 ratings)
- Current Version: 4 out of 5 stars (1,907 ratings) November 28, 2015
Google Play - 4.2 out of 5 stars (347,416 ratings)
TouchArcade - 3.5 stars
By September 8, 2015, DomiNations had been downloaded 12 million times by players. At December 3, 2015, DomiNations has been downloaded over 17 million times.
- Touch Arcade Review: http://toucharcade.com/2015/04/07/dominations-review/
- Sales: http://www.gamespot.com/articles/after-17-million-downloads-dominations-gets-bigges/1100-6432768/