General Information Edit
Coalitions can help bring an edge in World Wars since they can strengthen base defenses or help armies conquer and destroy bases easily. Coalitions must require an embassy to be constructed. War Coalitions can be formed at the Embassy using National Trade Goods. Each offensive Coalition grants a small army to help attack and each defensive Coalition adds forest defenders.
These Coalitions have dynamic needs and they will require different amounts and types of National Trade Goods overtime. After 6 days, the cost of the Coalitions will change. The timer on the War Coalition screen lets you know when the prices are next set to change.
War Coalitions Edit
|1||Aztecs||Offensive||Increases Barracks Troops attack and Mercenary attack and health.|
|Egyptians||Defensive||Increases defensive Building attack and health.|
|Mongols||Offensive||Increases Ballista and Mortar attack speed and Tactics damage.|
|Maori||Defensive||Increases defender attack and health.|
|2||Cherokee||Offensive||Increases Supply Cart heal and Barracks Troop health.|
|3||Indians||Defensive||Increases Wall and Town Center health.|
|4||Americans||Offensive||Increases Factory Troop attack and Airplane health.|
|5||Russians||Defensive||Increases Garrison, Tank Depot, and Bunker health and Air Defense attack and health.|
Russians are a defensive coalition that increases garrison, tank depot and bunker health and also increases the damage and health of the air defense. Its special unit, the T-34 Tank, has high hitpoints and help fend off attacking troops.