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Chivalry

“In the Medieval era, chivalry encompassed a knight's duties to his countrymen, God, and women.”

Chivalry is a Level 2 Technology.

General Information[]

Requirements:

Chapter Cost Food Time Clock Exp Gain Exp Description
1 300,000 4h 520 Increases Heavy Cavalry health by 10%
2 600,000 12h 760 Increases Ranged Siege attack by 10%
3 900,000 1d 1,115 Increases Supply Vehicles healing by 10%
4 1,200,000 1d 12h 2,301 +10% Heavy Cavalry attack
5 2,400,000 3d 3,370 Increases Supply Vehicles healing by 10%
  • Notre Dame wonder decreases the library research cost by 10%.


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