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Barrack Level 10

“A Barrack lets you build and house troops. Upgrade it to unlock more troop space.”


Levels Edit

General InformationEdit

The Barracks are unlocked in the Dawn Age. It allows you to train troops for battles. All troops in the Barracks cost food to train. Each Barracks upgrade will increases troop capacity by 5.

Factory troops also are counted in the same army size as the normal Barracks, however are trained in the Factory instead. The Factory it self don't add max army space.

To an attacker, the Barracks always appear empty, even if troops are housed there. The troops housed in the Barracks do not defend the player's base.

After researching Resistance Technology Chapter 1 at the Library, Barracks will produce Heavy Infantries after being destroyed. The troops level will depend on the the highest Garrison Defenders level.

StatisticsEdit

Buildings Quantity StatisticsEdit

Quantity Statistics - Press [Expand] to see the full table.
Age Max Number of Barracks Max Troop Cap^
Dawn Age 1 10
Stone Age
Bronze Age 2 35
Iron Age 45
Classical Age 3 65
Medieval Age 80 (88[1])
Gunpowder Age 95 (104[1])
Enlightenment Age 110 / 125[2]

(Romans: 121[1] / 137[1][2])

Industrial Age 125 / 140[2]

(Romans: 137[1] / 154[1][2])

Global Age
Atomic Age 140 / 155[2]

(Romans: 154[1] / 170[1][2])

Cold War Age

^This is the max troop capacity at each age. It is assumed that all Barracks have been leveled up.

  1. 1.0 1.1 1.2 1.3 1.4 1.5 1.6 1.7 Romans have the Nation Power to increases troop capacity by 10%.
  2. 2.0 2.1 2.2 2.3 2.4 2.5 The Standing Army Technology Chapter 1, 2, 3 & 5 at the Library increases troop capacity by total 15.

Building StatisticsEdit

Building Statistics - Press [Expand] to see the full table.
Level Build Cost Food Citizens Required Citizen Upgrade Time Clock XP Gain Exp HP Health icon Age Unlocked Max Troop Capacity TroopSpace Max Queue Capacity TroopSpace
1 2004 15m 25 1,300 Dawn Age 5 5
2 2,500 30m 95 1,430Bronze Age 10 10
3 15,000 2h 285 1,560 15 15
4 150,000 8h 610 1,690 Iron Age 20 20
5 300,000 12h 760 2,520 Medieval Age 25 25
6 1,000,000 1d 1,115 2,700 Gunpowder Age 30 30
7 3,000,000 3d 2,040 4,000 Enlightenment Age 35 35
8 5,000,000 8d 3,495 4,425 Industrial Age 40 40
9 7,000,000 5 10d 4,465 5,375 Atomic Age 45 45
10 10,300,000 11d 4,705 6,990 Cold War Age

Boosts Edit

The Standing Army Technology at the Library confers the following bonuses:

  • Chapter 1: Increases troop capacity by 2.
  • Chapter 2: Increases troop capacity by 3.
  • Chapter 3: Increases troop capacity by 5.
  • Chapter 5: Increases troop capacity by 5.

The Resistance Technology at the Library confers the following bonuses:

  • Chapter 1: Barracks produce Heavy Infantry on defense when destroyed.

The Romans get a 10% boost to army size (rounds down).

Level 10 Barracks provide Expertise boosts:

Expertise Damage Expertise Hitpoints
Heavy Infantry +9 (*+18) (**+27) +28 (*+56) (**+84)
Ranged Infantry +1 (*+2) (**+3) +11 (*+22) (**+33)
Raiders +7 (*+14) (**+21) +50 (*+100) (**+150)
Heavy Cavalry +23 (*+46) (**+69) +500 (*+1000) (**+1500)
Wall Breacher +5 (*+10) (**+15) +57 (*+114) (**+171)
Ranged Siege +61 (*+122) (**+183) +25 (*+50) (**+75)
Supply Vehicles +3 (*+6) (**+9) +20 (*+40) (**+60)
Mortar Infantry +18 (*+36) (**+54) +34 (*+68) (**+102)
Attack Helicopters +3 (*+6) (**+9) +30 (*+60) (**+90)
Assault Vehicles +42 (*+84) (**+126) +414 (*+828) (**+1242)

* Boost with 2 barracks upgraded

** Boost with 3 barracks upgraded

Trivia Edit

  • The Stone, Classical and Global ages are the only ages that you don't unlock a new barracks level at.